Getting started
Beatbox in music class: how to run the first lesson
No instrument, no tech room, no beatbox experience of your own. Fifty minutes and a class that fancies making noise is enough.
We have been teaching beatbox in schools since 2006 — at music universities, in teacher training and in classrooms from year five upwards. What follows is the order that has proven itself. And the mistake we made ourselves at the start.
The most common mistake: starting with the sounds
It seems obvious to begin with the kick drum. Demonstrate a sound, have them copy it, move to the next. In practice you lose half the class. A child who does not hit the sound straight away decides they are unmusical and checks out — often for the rest of the lesson.
The detour through words is faster. Every child can say ”boots and cats” immediately. And those four words already contain a complete beat.
The six steps
1. Breathing
Not too much air in, not too much out. As a warm-up with no sounds at all, in speech rhythm:
ll: f - s - he - s | f - s - hi - s :ll slow
You breathe in on hi. It looks trivial and it later decides whether a child can hold a beat or drops out after eight bars.
2. Words
ll: boots - and - cats - and | boots - and - cats - and :ll
Together, several times, in speech rhythm. Everyone can join in at this stage — including the ones who think they are unmusical.
3. The in-between stage
The same words, but the hard consonants harder than in normal speech:
ll: b - ts - k - ts | b - ts - k - ts :ll
This is usually where the class notices by itself that it already sounds like a drum kit. That is the moment the lesson turns.
4. The beat
Now the vowels drop away:
ll: b - ts - k - ts | b - ts - hi - ts :ll 60 BPM
That is a real beat, and the class has it in under ten minutes — without a single sound having been drilled in isolation.
5. The sounds on their own
Only now is it worth pulling them apart and improving them:
ll: b - b - b - b | ts - ts - ts - ts | k - k - k - k :ll
6. Record it
Allow phones. A child who records the beat practises it in the afternoon — and comes back further along than you expect.
We show the three sounds in detail in the course videos — free, no sign-up, and fine to play in class.
A game that always works: the class drum kit
Split the class into three groups standing or sitting a little apart. Each group gets one sound: bass drum b, hi-hat ts, snare ksch.
You conduct first. Hands lowered means b, hands open to the side means ts, hands raised and closed means ksch. Demonstrate slowly and clearly, do one practice round — then bring a child to the front to conduct.
That is the actual point of the game. Every child can take a leadership role here, regardless of their standing in the class. The one who never gets to decide anything is suddenly directing thirty people.
What to watch for
Pick only four or five children as conductors — beyond that it gets boring for the rest and discipline goes. Remind the conductors to give clear signals. And step in immediately if behaviour slips: pointing out that everyone gets a turn, and will then want the others to concentrate, is usually enough.
Why it works with ”unmusical” children too
A child who is unsure of pitch can still have an excellent sense of rhythm. A child who is physically uncoordinated often hears exactly when the group drifts apart. Beatbox makes visible the strengths that singing hides.
There is a second effect we see here more clearly than in any other area of music: every child carries the instrument with them and can practise almost anywhere. Children who start out weaker overtake more talented classmates within a few weeks — if they practise.
What you need for the next lesson
The teaching concept behind these exercises was developed jointly by Thomas Rieder and Werner David Wiechenthaler and tested in workshops since 2006. It also produced ”The Real Beatbox School”, published by Doblinger Musikverlag Vienna.
More games here: Eight rhythm games with no instruments.
More exercises
All exercises at a glance: Beatbox exercises for groups.
From the class metronome to the beat robot.
Three sounds with chest, fingers and hands.
Write a story and score it.
If you can count to four, you can read it.